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The Labyrinth
The Labyrinth is a horror game in which the player navigates a labyrinth, avoiding monsters, and looking for a key to escape with. One of the more notable things about this is that it was a solo project I made under the time constraint of approximately 3 weeks. This was made more managable by not having to make my own art assets, as most assets seen are not made by me, save for the monster itself. I quite like the atmosphere of fear the game creates, taking advantage of audio and lighting to do so. My biggest regret with this game is I didn't know about Unity's NavMesh tools when I made it, otherwise I would have saved myself the headache of implementing really bad pathfinding, and boy is it bad. Luckily the monster is still plenty scary enough despite this, which really goes to show that no matter how well or poorly made your AI is, the real metric to judge is how it makes your player feel.
Maze Cubed
A first person stealth game by Spooky Kobolds where the player is trying to navigate the surface of a cube. This is an ongoing project, on which I primarily work on the AI.
Projects: Work
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